So expect quite a divergence in ability level in the races as well.īut the main event on MyWhoosh is the Sunday Race Club, held each week at 10:00 UTC for the men and 12:00 UTC for the women. Likewise, there are only two race categories: Fast Pace and Easy Pace. This might make jumping on midweek a little difficult if you’ve got a narrow window between work finishing and other responsibilities - but on the other hand, more races would dilute the field and make each less interesting, so this is probably the best compromise for now. Given the current user base of the platform, there are only four races per day, which is far less than the amount of Zwift races available. There might have been something I was missing, so I won’t dwell on this point until I’ve spent a bit more time troubleshooting. I think it’s really quite nice and unobtrusive - the visual experience even has a certain similarity to being at a sportive or race.īut to address something of an elephant in the room, although I did have the graphics set to high, the world and avatars still looked quite basic. So there certainly are plenty of different routes to go through and tick off, although on first impressions, there doesn’t seem to be the same network and variation of topology as you get just within Zwift’s Watopia.īut then MyWhoosh is in its early days and it’s free to use - which is a refrain that you could repeat after every observation!Īnd to hang on that point of monetisation for just a moment, I have to say that I did really quite enjoy how the ads are integrated into the world as little flags on the street, not any banners or pop-ups flashing across the screen.
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